Button mapping for XBox controller
JoyToKey supports XBox One and XBox 360 controller, including the silver guide button.
Here is the button list mapping for XBox controller:
- Stick 1 = left analog stick
- Stick 2 = right analog stick
- POV = dpad
- Button 1 = A
- Button 2 = B
- Button 3 = X
- Button 4 = Y
- Button 5 = LB
- Button 6 = RB
- Button 7 = back
- Button 8 = start
- Button 9 = left analog stick center pushed in
- Button 10 = right analog stick center pushed in
- Button 11 = left trigger
- Button 12 = right trigger
- Button 13 = X silver guide button
XBox silver guide button
In case XBox button (silver guide button) is not recognized as Button 13 in JoyToKey, the button may be configured as a shortcut to open a Game bar.
If you do not use Game bar and instead you’d like to use XBox button in JoyToKey as the 13th button, please try the following steps:
- Press Win+G or Xbox button to open Game bar (choose “Yes, this is a game.”)
- Open the settings (cog icon) on Game bar and uncheck “Open Game bar using [Xbox logo] on a controller”
- Uncheck “Remember this as a game” and Game bar should close
Analog input for left/right triggers
Left/right triggers can be used as analog input, so if you want to distinguish the input level (e.g. medium trigger input v.s. full trigger input), you can configure them as Axis 5. In order to configure Axis 5, go to “Options” tab and select “Show all axes (8 way + POVx4)” view. Then,
- Axis 5 < corresponds to the right trigger
- Axis 5 > corresponds to the left trigger
Further assignments
To maximize button assignments, the following techniques may be worth to explorer.
- Configure 8-way for POV
- Virtual joystick (SHIFT function)
- Button alias